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Old Nov 09, 2005, 05:35 AM // 05:35   #21
Ascalonian Squire
 
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Quote:
Originally Posted by King Symeon
First, you have the idea that PvE Guild Wars, like PvP, is meant to be based on the teamwork of small parties.
I have seen small parties work well in the world of Tyria, especially with the advent of some of the newer quests like the titans quests. I guess PvE can be all 8 people smashing big groups of monsters, but why can't you have smaller groups smashing monsters as well?

Quote:
Originally Posted by King Symeon
Secondly, laglaglaglaglagaslag.
Probably a possiblity of lag, but I seriously doubt it since I run on a low performance machine and see very little lag even with 30+ monsters on the screen. But there is still a possiblity of lag which is a good point.

Quote:
Originally Posted by King Symeon
Thirdly, I can't see how Guild Wars could ever come closer to other MMOs because of the way it is designed and by having more people in an area you would just create problems related to the gameplay.
That is why this is just a suggestion for the expansions of Guild Wars where ANet could resolve these issues like kill stealing and a whole slew of problems that do infact come with this idea, another good point.

Quote:
Originally Posted by King Symeon
Fourthly, yes you can have these large numbers in Tombs but that is the same number of people in each party still. Converting it to PvE where they're all together would just be crazy, considering the large map areas.
I don't see this one truly being a problem since people do leave parties in pvp and in PVE you can enter areas that you're supposed to have a party of X people with a part of Y people. So this is kinda a mute point in my opinion

Quote:
Originally Posted by King Symeon
Leave the Guild Wars PvE as it is, it doesn't need to become less instanced. Feel free to argue against this post. But I really don't think Anet would agree with the majority of this idea.
We'll see, that is why this is a suggestion forum for the game for things like skill fixes and new features and skills. So I will feel free to argue this against your post because I would like to see this added to the game. Perhaps it will be added to the game and I can feel good that my idea was taken into the game. If not I'm sure ANet had a good reason not to take and I will just have to be happy with the new content from things like expansions.

I would just like to point one thing out though for people since it seems my post wasn't very clear because people mention the same thing again and again.

I am not suggesting these instance be everywhere, just a few of them. It would give the game a little different feeling for those people who want to PvE in a different type of setting. I would not make these instances mandatory to go through for any reason, meaning anyone who doesn't want to run into the possible "1337 j3rK" wouldn't have too.

Last edited by Thermo; Nov 09, 2005 at 05:48 AM // 05:48..
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